UFE 2 BASIC – download Unity asset
Universal Fighting Engine (UFE) is a framework for developing both 2D and 2.5D fighting games using a variety of easy-to-use tools and editors.
Feature Spotlight:
– User friendly editors
– Advanced A.I. support (Random and Fuzzy AI)
– Story mode
– Mecanim and Legacy animation support
– Easy character setup
– Combo system
– Grappling move support
– Custom input manager
– Cinematic options
– Compatible with Unity GUI
– Open source GUI Scripts
– Mobile friendly
– Extended coding support
– 5 Characters and over 150 animations included
What is new on 2.x:
– Custom Hitbox Editor
– Multi-gauge
– Diagonal inputs
– Full support for resource loaded assets
– And more…
Supported Addons:
– Control Freak
– cInput
– Rewired
Asset version: 2.3.0
About
A turn-based strategy game framework. Tribes is a multi-player, multi-agent, stochastic and partially observable game that involves strategic and tactical combat decisions. A good playing strategy requires the management of a technology tree, build orders and economy. The framework provides a Forward Model, which can be used by Statistical Forward Planning methods.
Getting started
In order to run the code, you must either download the repository, or clone it. If you are looking for a particular release, you can find all listed here.
The simplest way to run the code is to create a new project in IntelliJ IDEA or a similar IDE. In IntelliJ, create a new project from existing sources, pointing to the code downloaded or cloned. This process should automatically set up the environment and add any project libraries as well (JSON library only required for version 1.0).
Alternatively, open the code directly in your IDE of choice and add libraries included in the download from the lib/ package. Make sure src/ is marked as sources root.
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