Top Down Shooter Complete Project With this you get access to the complete project from the following videoThis project is from this tutorial
The project is in Unity 5.5
This contains, the scripts and the whole projects and references setup and ready to go as seen on this video.
he voxel solution is based on the open sourced Cubiquity (MIT license). All Cubiquity current technical limitations apply if you are using voxels in this package.
Please note that the voxel integration is to be considered a beta at this point and documentation may be lacking. You are always welcome to ask questions through our support e-mail or in the threads at the unity forums!
TDS-TK is a C# coding framework for the easy construction of TopDownShooter games of any kind. It comes with a bundle of scripts that are flexible and configurable to fit a variety of TopDownShooter gameplay scenarios.
The toolkit is designed to be used with custom models and art assets. You can easily integrate your own art assets to make your unique game.
Everything in the demo is included in the package.
Making Games 101 is a series of weekly ‘follow along’ instructional videos for creating fun, well developed games in GameMaker Studio (GML)
This is our ongoing project for ‘Series One’, an as yet unnamed Top Down Zombie Shooter, for more information on this and other projects, visit Making Games 101.
As of ‘Week 20’ I’ve uploaded a new folder for each week, so you can pick up where you wish, for the most complete build, use the most recent week.
Created by Jonti Sparrow, all artwork is royalty free and free to use for any purpose under creative commons.
N.B:- Any attached fonts may not be royalty free and should not be used for financial gain without the creators permission.