PlayMaker Actions for Game Framework – download Unity asset
PlayMaker Actions Combine the power of Game Framework and PlayMaker using this set of custom actions.
Features
• Full source code.
• Works with both the free and extras bundle versions of Game Framework.
• Helpful tooltips and documentation.
• Save time.
Note: This is an alpha release at an introductory reduced price (future upgrades will be included free). If you would like to see additional actions that are not included then please get in contact and let us know what you need. We are keen to work with you to quickly add additional PlayMaker actions and support.
Requires Playmaker and Game Framework to be imported prior to importing this package.
PlayMaker Actions for Game Framework is now also included in the extras bundle of Game Framework. You may want to consider downloading that asset to get the benefit of many other great features and save.
Asset version: 0.3
The PlayMaker actions of the Game Services module are group in the category Easy Mobile – Game Services in the PlayMaker’s Action Browser.
Please refer to the GameServicesDemo_PlayMaker scene in folder Assets/EasyMobile/Demo/PlayMakerDemo/Modules for an example on how these actions can be used.
Multiplayer
The PlayMaker actions of the Turn-Based and Real-Time Multiplayer features are grouped in the category Easy Mobile – Multiplayer in the PlayMaker’s Action Browser.
Please refer to the following scenes in folder Assets/EasyMobile/Demo/PlayMakerDemo/Modules for an example on how these actions can be used. When trying our multiplayer actions, you should build these scenes only.
GameServicesDemo_Multiplayer_PlayMaker
GameServicesDemo_Multiplayer_RealtimeKitchenSink_PlayMaker
GameServicesDemo_Multiplayer_TurnBasedKitchenSink_PlayMaker
Saved Games
The PlayMaker actions of the Saved Games feature are grouped in the category Easy Mobile – Saved Games in the PlayMaker’s Action Browser.
Please refer to the GameServicesDemo_SavedGames_PlayMaker scene in folder Assets/EasyMobile/Demo/PlayMakerDemo/Modules for an example on how these actions can be used. the GameServicesDem
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