ChoiceEngine 2 : Visual Novel and Text Game Engine – download Unity asset
Choice Engine 2 is a complete overhaul of the original asset. The reimplementation offers a wider array of features, better optimization, cleaner UI and much more.
The asset offers a node-based architecture, tailored for text-based games and visual novels. Each node can be fully customized, with modifiable entry conditions and “on enter” events.
Any project in Choice Engine can be set-up in seconds, as all the UI and Game Objects are pre-configured as prefabs.
Additionally, ChoiceEngine comes with custom GUI, a dedicated window for editing nodes, and a visualizer for easier node navigation.
– Node-based architecture.
– Inventory, items, and resources.
– Characters and character profiles.
– Character stats.
– Journal/Dialogue log.
– Quest system.
– Custom function invocation.
– Text tags for easier editing, e.g. [name].
– Affection system.
– Image gallery.
– Fully optimized sound system.
– Saving and loading.
– Auto/Skip, Back, and Quick Save/Load.
– Settings system.
– Multi-Language system.
– In-game asset database.
– Cross-level support (you can have as many levels as you want).
– Optimized, dedicated node editor.
– Node visualizer.
– Spawn system (Spawn characters and 3D models on the scene).
– Notification System.
– Background & sound transitions.
– Touch-screen compatibility.
– Node import and export.
Asset version: 2.0.0
We’ve all heard about it. In fact, it’s likely you’ve been hearing about it for over half a decade. The phrase “Source 2 is coming soon!” has been repeated amongst Counter-Strike players over the recent years thousands of times. Perhaps, though, the wait is nearly over.
The Source 2 engine is already in place in a few other Valve games such as Dota 2 and Half-Life: Alyx. Unlike those games, Counter-Strike: Global Offensive has been running on the original Source engine since its release in 2012. The Source 2 engine will be the successor to the game’s current engine. CS:GO doesn’t require much to run well, at least compared to many other games nowadays, but some users with older systems still experience low framerate. With the game eventually moving to Source 2, we can expect increase FPS in-game, as well as a number of other benefits. Higher levels of graphic detail will be immediately noticeable. Perhaps most crucial aspect of the update is the potential for decreased latency in-game. There also may be changes in audio. Things like footsteps might take some getting used to for those of us who have become accustomed to the current sound of them. Valve will do everything they can to limit drastic changes to things like gunfights. For example, we can presume the same spray patterns will exist in Source 2, in the hopes of making the transition as seamless as possible.
Some people have been quick to look towards Valorant, the recently-released title from Riot Games. The so-called “CS:GO Killer” has had early success with both casual and top-tier players, even drawing some of the lower-level professionals away from Counter-Strike and into Valorant. Perhaps the added competition from Valorant has played into the efficiency with which Valve have been updating CS:GO in the recent months. We haven’t seen such a level of care put into Counter-Strike for years. It seems logical that Valve would want to push out the Source 2 update quickly to further please their player base. There is only one issue with this concept.