Brushify – Grasslands Pack – download Unity asset
A modular approach to building grass land environments. With a Landscape auto material, Multi-Biome support, Alpha brushes for terrain sculpting, high-res meshes and 8k textures. All created using Real-world data. #brushify on social media!
Brushify Overview video: https://youtu.be/pH0Sq58ZpSo
Create realistic Grasslands environments with this powerful easy to use pack. Perfect for level designers and environment artists.
READY MADE LEVEL
Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.
This Grasslands Pack contains 4 Alpha Sculpting Brushes stored in a single 8192×8192 texture.
Tutorial here: https://youtu.be/MYqvBvR5LBQ?t=1361
Want to add a detailed background vista, but you don’t want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.
The Alpha Brushes / Distance Meshes are generated from Real-World Height data which is then texturized to create realistic high resolution results.
This Grasslands Pack contains 4 Distance Meshes for background mountains (See Screenshot above).
The pack includes Procedural Spawners for quickly scattering Rocks on slopes. Rocks are optimized and created using the latest Photogrammetry techniques. The pack also includes some smaller cliff meshes (For larger cliff walls see Brushify – Cliffs Pack).
Tutorial Here: https://youtu.be/N1QeIRp66p8
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
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