Alien Horror Gliomorph – download Unreal Engine asset
Gliomorph is a humanoid creature character inspred by fungal structures. Gliomorph was created via a high-poly sculpt to game-ready model retopologization and projection method. Gliomorph is rigged to the Epic Skeleton and compatible with all animations available on the marketplace. Gliomorph was textured with PBR methods and is sure to terrify your players. Whether sculking through air vents or prying open doors, nothing stops the Gliomorph from finding its prey.
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Technical Details
Number of Characters: 1
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: Yes Rigged to Epic skeleton: Yes [Actually rigged to Epic skeleton, no retargetting shenanigans. Just consolidate skeleton assets.]
Number of Meshes: 1
Collision: Yes, custom Physics Asset
Triangles: 12828
Vertices: 7761
LoDs: None
Number of Master Materials: 1
Number of Material Instances: 4
Number of Textures: 6
Resolution of Textures: 4096×4096
Hand-sculpted, PBR, character model of a fungus-like alien creature. Covered in nodules and polyps, its gleaming black skin gives it a striking appearance. Its strong silhouette is sure to set players on edge when it stalks the halls. An albino version of the material is also included.
The director confirmed that a new film was in the works, that will carry on the alien space horror franchise. However, he said that the new film will not carry on the prequel universe as depicted in 2012’s Prometheus and 2017’s Alien: Covenant.
“We went down a route to try and reinvent the wheel with Prometheus and Covenant,” Scott said to Forbes.
“Whether or not we go directly back to that is doubtful because Prometheus woke it up very well. But you know, you’re asking fundamental questions like, ‘Has the Alien himself, the facehugger, the chestburster, have they all run out of steam? Do you have to rethink the whole bloody thing and simply use the word to franchise?’ That’s always the fundamental question.”
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