Daniel Solovev – Weapon Concept Art for Games
This pack includes over 35 hours of videos (lectures and timelapses) from my “Weapon Concept Art for Games”
Read moreThis pack includes over 35 hours of videos (lectures and timelapses) from my “Weapon Concept Art for Games”
Read moreThe author promises to teach you how to create visualizations of interiors and exteriors in the 3ds MAX software package. This program will be useful for any level of training...
Read moreDesigned for new and existing users of V-Ray. Learn from scratch or refresh your skills, in this class you’ll learn how to use V-Ray effectively to achieve photorealistic results in...
Read moreI’ve resurrected this tutorial from my old tutorial service, CGNuggets. Some people have been asking for it, so here it is. It’s from older versions of ZBrush, but this is...
Read moreThis course aims at transferring your imagination into a photorealistic and interesting digital image. You will learn how to start a project from scratch, and its workflow. It takes you...
Read moreThis is a tutorial for creating Trimsheets. We learn a lot of techniques from this one. The tutorial is suitable for beginners and intermediate users who have a bit of...
Read moreIn the course, I’ve decided to create a blood cells simulation using 3Ds max for 3D modeling and Unreal engine 5 for Materials, Lighting and rendering
Read moreIn this online course, you will learn how to use 3ds Max and Corona renderer to create an interior scene from scratch. If you never used 3ds Max before or...
Read moreEnvironment Art is the creation of the environment. If a level designer sets the general principles by which a location works, and thinks over its architecture and theme, then the...
Read moreIn this course, get an in-depth walkthrough of the powerful ArchViz software, 3ds Max. Sonny guides you step-by-step through the design process to create a compelling design with the different...
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